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Messages represent errors, warnings and informative notes from the server. If an Entity object has such messages attached, it may mean that a transaction did not work out as expected, or that the submitted entities may not completely follow the datamodel.
The class for server messages.
The message code as specified in the Protobuf specification.
A human-readable description of the message.
Typically Message
objects are not created by the user, but by the caosdb library. This
constructor takes a data argument which provides initial content.